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von Daniel T. |
Dreamcast
Alle Dreamcast-Produkte Segas (leider) glücklose 128 bit Spielekonsole.
Processor: Hitachi SH-4 running at 200 Mhz. 360 MIPS Memory: 16MB main RAM Display: 8MB video RAM. 3 million polygons/second peak rendering rate . Perspective-Correct Texture Mapping. Point, Bilinear, Trilinear and Anisotropic Mip-map filtering. Gouraud shading. z-buffer. Colored light sourcing. Full scene anti-aliasing. Hardware-based Fog Sound: 2MB sound RAM. Ports: 4 controller ports. |
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