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Nintendo Switch
| ohne Altersbeschränkung
Herkunft:
nicht lagernd - wird auf Kundenwunsch bestellt
€ 34,99
inkl. MwSt.
Nintendo Switch
| ohne Altersbeschränkung
Herkunft:
nicht lagernd - wird auf Kundenwunsch bestellt
UVP:
€ 28,99
inkl. MwSt.
2 Spieler, Spieldauer ca. 30-60 Minuten
Brettspiele
| ab 10 Jahren
Herkunft:
nicht lagernd - wird auf Kundenwunsch bestellt
€ 38,99
inkl. MwSt.
1-6 Spieler, Spieldauer ca. 180 Minuten
Brettspiele
| ab 12 Jahren
Herkunft:
noch 1 Stück lagernd, in 1-3 Werktagen bei dir
€ 66,99
inkl. MwSt. + Gratis-Versand!
Nintendo Switch
| USK ab 6
Herkunft:
Spiel:
nicht lagernd - wird auf Kundenwunsch bestellt
UVP:
€ 39,99
inkl. MwSt. + Gratis-Versand!
PlayStation 4
| USK ab 6
Herkunft:
Spiel:
nicht lagernd - wird auf Kundenwunsch bestellt
UVP:
€ 39,99
inkl. MwSt. + Gratis-Versand!
Nintendo Switch
|
100% UNCUT
Herkunft:
Spiel:
nicht lagernd - wird auf Kundenwunsch bestellt
€ 88,99
inkl. MwSt. + Gratis-Versand!
23 cm
FIGUREN
Herkunft:
nicht lagernd - wird auf Kundenwunsch bestellt
€ 313,99
inkl. MwSt. + Gratis-Versand!
4-9 Spieler, Spieldauer ca. 30 Minuten
Brettspiele
| ab 12 Jahren
Herkunft:
nicht lagernd - wird auf Kundenwunsch bestellt
€ 6,99
inkl. MwSt.
2 Spieler, Spieldauer ca. 60-90 Minuten
Brettspiele
| ab 10 Jahren
Herkunft:
nicht lagernd - wird auf Kundenwunsch bestellt
€ 24,99
inkl. MwSt.
2-4 Spieler, Spieldauer ca. 90-120 Minuten
Brettspiele
| ab 12 Jahren
Herkunft:
derzeit nicht auf Lager
€ 65,99
inkl. MwSt. + Gratis-Versand!
40 Stück
Brettspiele
| ab 12 Jahren
Herkunft:
nicht lagernd - wird auf Kundenwunsch bestellt
€ 16,99
inkl. MwSt.
4-8 Spieler, Spieldauer ca. 10-15 Minuten
Brettspiele
| ab 13 Jahren
Herkunft:
nicht lagernd - wird auf Kundenwunsch bestellt
€ 24,99
inkl. MwSt.
1-4 Spieler, Spieldauer ca. 30 Minuten
Brettspiele
| ab 14 Jahren
Herkunft:
nicht lagernd - wird auf Kundenwunsch bestellt
€ 62,99
inkl. MwSt. + Gratis-Versand!
Insert
Brettspiele
| ab 12 Jahren
Herkunft:
derzeit nicht auf Lager
€ 21,99
inkl. MwSt.
Produktinformationen
Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for travelling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn. Each turn a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat. 1-4 Spieler, Spieldauer ca. 90-180 min
Brettspiele
| ab 12 Jahren
Herkunft:
nicht lagernd - wird auf Kundenwunsch bestellt
UVP:
€ 152,99
inkl. MwSt. + Gratis-Versand!
Produktinformationen
Brettspiele
| ab 12 Jahren
Herkunft:
Bestellung momentan nicht möglich
Produktinformationen
Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for travelling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn. Each turn a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat.
Brettspiele
| ab 12 Jahren
Herkunft:
nicht lagernd - wird auf Kundenwunsch bestellt
€ 8,99
inkl. MwSt.
Produktinformationen
Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for travelling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn. Each turn a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat.
Brettspiele
| ab 12 Jahren
Herkunft:
Bestellung momentan nicht möglich
Produktinformationen
Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for travelling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn. Each turn a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat. << 1 ... 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 ... 35 >> |
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